![]() Now Grendel and I are called/ Together, and I've come." pg. I swam/ In the blackness of night, hunting monsters/ Out of the ocean, and killing them one/ By one death was my errand and the fate/ They had earned. ![]() I drove/ Five great giants into chains, chased/ All of that race from the earth. Good and Evil 2: "They have seen my strength for themselves,/ Have watched me rise from the darkness of war,/ Dripping with my enemies' blood. Grendel's lair is dark and gray, and he only hunts at night, in darkness. ![]() Human civilization, in the form of heroic warriors, is often associated with light: the halls are illuminated with rejoicing and treasure. Light and darkness are closely associated throughout the poem, symbolizing the forces of good and evil, heaven and hell. No one/ Waited for reparation from his plundering claws:/ That shadow of death hunted in the darkness,/ Stalked Hrothgar's warriors." pg. "Grendel's hatred began,/.the monster relished his savage war/ On the Danes, keeping the bloody feud/ Alive, seeking no peace, offering/ No truce, accepting no settlement, no price/ In gold or land, and paying the living/ For one crime only with another. He does not follow the codes of feudal society: allegiance, honor, loyalty, and community, the core values of civilization among the Danes. Grendel is mankind's enemy and the physical embodiment of evil, of humanity gone wrong. Good and Evil 1: Grendel's massacre of the Danes extends beyond his bloody hunger. PDF included at no additional charge when purchasing the hardcover.Beowulf Topic Tracking: Good and Evil (Light and Dark) If you already own the (now out-of-print) softcover Monster of the Week and the Tome of Mysteries supplement-and don’t want a more durable hardcover upgrade to replace your softcover-you’ve already got what you need!ģ44 pages, 6×9, black and white, hardcover. We’ve also brought in two additional playbooks that previously existed only as online downloadables: the Snoop and the Spooktacular. We’ve also incorporated all of the special Luck moves from Tome of Mysteries for this book’s playbooks that didn’t have them previously. With the hardcover edition of Monster of the Week, we’ve added in a little bit extra to the existing material from the revised softcover edition-24 additional pages in all.įrom The Tome of Mysteries supplement, we’ve added rules options for alternative weird basic moves, phenomenon-type mysteries, and an alternative, more flexible investigate a mystery move. That monster’s going down! What’s New in the Hardcover Edition? Grab the fireplace poker and get your spell book. Rules options to expand the scope and change the flavor of your game to fit the weekly monster story you’ve always wanted to see, including phenomena-type mysteries and alternative weird abilities. Thorough mystery-creation tools and two ready-to-play mysteries.Įxample monsters like Balkan vampires, ghouls, and spore trolls. In this hardcover edition, you’ll find:Ĭharacter creation rules to bring your hunter to life and create a cohesive hunting team, including fourteen ready-to-go hunter types ranging from the Snoop to the Spooktacular, the Monstrous to the Divine.Ī stand-alone system based on the easy-to-use Powered by the Apocalypse engine.Įight core moves to investigate and deal with monsters. This book contains everything you need to tackle Bigfoot, collar a chupacabra, and drive away demons. Hunt high school beasties a la Buffy the Vampire Slayer, travel the country to bring down unnatural creatures like the Supernatural Winchester brothers, or head up the government investigation like Mulder and Scully. Monster of the Week is a standalone action-horror RPG for 3-5 people. This hardcover edition of Monster of the Week brings that adventure to life. They’re real, and it’s your task to bring them down. Most people don’t believe in monsters, but you know the truth. Welcome to the hardcover edition of Monster of the Week!
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